Inspiration comes from many sources. David and I regularly go on “art” excursions – not to look for specific ideas but to be inspired by the astounding creativity of others. A regular October road trip is to the high-end Paradise City Craft Fair in Northampton, MA. David started his craft career showing at these type of events but now we go as observers and as craft collectors. We followed that with a weekend in NYC going to the Museum of Art and Design to see the Slash: Paper Under the Knife show. Well worth a visit. To follow in the same vein check out the work of Peter Callesen. Very intriguing.
Wave sculptures by Reuben Margolin
I'd LOVE to see this work in place. I've done a lot of thinking about wave generation but the energy input and complexity has always scared me off. Reuben Margolin took the challenge head on and came up with some amazing forms and motion.
"Off the Wall" kinetic sculpture
For most of my career I've made my sculptures as wall pieces. This summer I decided it was time to experiment with a freestanding piece. The result is Willow Wind.
The public reaction to this piece has been much more enthusiastic than I expected. I've had wonderful comments, lots of encouragement, and thankfully, orders.
It confirms my belief that this is an exciting new direction for my work. I look forward to the continuing exploration and journey.
Shimmer Kinetic sculpture
Shimmer is a new sculpture using the patterning wheel I designed for Radiance
but with a completely different mechanism. I explain the why's and wherefores of the creation of this piece more fully on my web site but it comes down to the fact that I had a patterning wheel I really liked and couldn't decide on the best mechanism to move it, so in the end I made them both.
Serpentine kinetic sculpture
1979 was a big year for us. We moved into the house/studio Marji and I had spent the previous year building and, our first child, Amanda was born. Life changing events that seemed "normal" at the time.
Wood That Works and my progress in learning to design and build kinetic sculptures also saw some big changes that year. The combination of a much nicer work space with new family obligations led to a burst of creativity and problem solving. The 5 pieces I designed and produced that year, Blizzard, Crustacean, Kaleidoscope, Serenity, and Serpentine all broke new ground in both mechanism design and complex pattern creation.
Kaleidoscope was the most popular sculpture with the public but my personal favorite was Serpentine. It produced a random, chaotic motion that I never tired of watching. That turned out to be a good thing because getting the individual sculptures to perform correctly turned out to be a fairly tedious chore of watching, tuning, tweaking and then more watching, tuning and tweaking. There was a fairly narrow range of operation where the sculpture would perform the way I liked it and yet not stall.
My mechanisms are more refined today but each sculpture still requires a period of testing and tweaking, but no where near as much as Serpentine did back in 1979!

